This past week the Wednesday Group played another Russian Civil War game using the Perfect Captain’s Red Action Rules. http://perfectcaptain.50megs.com/redactions.html
The battle had the Whites trying to locate and recover a cache of supplies located in a small town along the rail line. The Red’s goal was simply to prevent that occurring. The battle opened with the White’s cavalry sweeping in on the right flank along the rail line at a full gallop, speed being more important than combat. The Red’s were slow to make an appearance, with only a pair of Tchanca, MG’s in horse drawn wagons, guarding the village. White artillery quickly destroyed the first, while a fire fight with the cavalry forced the other to retire deeper into the town.
Whites Advance on the Town |
After several turns of unopposed White maneuvering the rest of the Red army started to make an appearance. Red cavalry moved up to oppose their opposite number while their artillery and a meager number of infantry began advancing down the main road. By this time the White infantry had joined the cavalry in searching the town for supplies. Extremely accurate artillery fire from the Whites drove off part of the Red’s infantry, while a steady fire from their cavalry pushed the Red’s further and further back. By games end the Whites had discovered there were no supplies to be found. Having sustained few casualties, themselves and having eliminated or driven off the Reds the White army was declared victors of this encounter.
Whites Clear the Town |
The Village Secured, but Where are the Supplies? |
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